The semi-final update to 'The Cat Chase' project. Theres been a lot of fixing errors with the mesh of the cat since the poly is short numbered. But all in all it's pulled through and the characters are doing just fine.
Heres the Semi-Finals to the animation, just need the final feed back from my director and fingers crossed it's all ok.
Cat Animation: Run cycle
This is the cat animation, I have added facial movements to the cat so it has a similar animation style such as the toon squash and stretch but since the cats face is much closer I too more attention to the movement in the cats face. Thanks to our helpful rigger and big supporter he was able to rig the front paws and enlarge them so a nicer perspective can be noticed in the camera angle.
Policeman Animation: Run Cycle
Heres the policeman's animation. His character was a challenge to begin with but now I think he is one of my favorites so far. I love the squash and stretch and the hat really works well with character bouncing up and down. My only concern mainly was him holding the baton, it seems to be rigid and wiggle in the air.
Cat climbing the building scene
This scene has been through the works with changing the timing positioning and other option to make the cat seem more frantic. I have even given myself the task of adding the smaller things to make the animation more pleasant to look at for when I capture this at a closer distance in my own time.