Right so previously I was in the starting point of texturing. However I thought it would be better and safer time wise to start now and worry about making him pretty later on. so here is the joint layout of him so far.
Just need to get the naming down and sort all the fidgety parts of the rig and freezing parts so that nothing is effected later on when so many hours have been done to it.
Next step is to get the tail and trunk hard rigged but in a way to get a nice 'curl' and 'sway' to both body parts.
it's been a while since I rigged but the memories are flooding back and I think this character is going to do well being animated for his shot on the big screen.
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