Work

Wednesday, 25 February 2015

MAJOR: PERSONAL PROJECT, PEPMIN the ELEPHANT

Heres a little reminder from what my personal project involved and that was this character. 

Heres the complete Maya model for my Personal Project for 2015
Heres an image of 'Pepmin' and his UV map. Next step it to open Zbrush and add some texture details, nothing too detailed since I want a simple and tooney style for my character.



I created a play blasted version of a character turnaround. So far so good I'm liking the look of him and soon he'll be even better after Zbrush.



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